So far, the game includes fan favorites such as James Raynor, Kerrigan, Zeratul and Tassadar (from the Starcraft universe), Diablo and Tyrael (from the Diablo universe), and Illidan, Tyrande, Malfurion, and Arthas (from the Warcraft universe). The heroes in HotS are interesting and diverse. HotS is also exciting because Blizzard has been such an iconic gaming company with many memorable characters throughout all three of its franchises (Diablo, Starcraft, and Warcraft.) Heroes of the Storm brings many of these memorable characters together into one game to duke it out against one another in a battle royale.īefore we get started on reviewing the different parts of this game, please remember it is still currently in Alpha testing and could (and probably will) change considerably before it is released. While the two forerunners of the MOBA game style were built using Blizzard’s games, Blizzard has not actively created (or assisted) in the creation of a MOBA until now. First, the MOBA game genre began as a player created custom Starcraft map named Aeon of Strife, and was popularized by the Warcraft III: Reign of Chaos player created custom map, Defense of the Ancients (or DOTA). Heroes of the Storm is exciting for a couple of reasons. Characters usually fill a role in combat as well, such as Support, Damage, “Tank”, etc. Each champion is a unique character with unique art and unique abilities (commonly known as their “kit”). In a MOBA, the player typically chooses a “champion” or “hero”. For those who don’t know, MOBA stands for Multiplayer Online Battle Arena. Blizzard Entertainment recently released an Alpha version of their new MOBA, “Heroes of the Storm”.
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